ladysprite: (steampunk)
I've had two formal Aerial Silks classes so far, and I'm still as utterly besotted with the art as I was after my first sampler.

It helps that our class is small - 4 of us total, plus one teacher. 3 of us have never done any aerials at all before; one girl has been through the Level 1 class a few times but is still working on building strength and comfort with the form. So there's a lot of direct communication with the teacher, and we each have "our" silks, and we tend to play and move at our own pace.

The first class was mostly about getting comfortable with foot locks (wrapping the fabric around your foot in such a way that it'll stay put without any further attention, freeing up your other leg), and various ways to balance and pose once you're there. Yesterday's class went from there into inversions (hanging upside down in the silks) and hip keys (essentially, lying on your side in mid-air, parallel to the ground, with the silks wrapped around your inner thigh and hip, both hands and feet free). And I can't get enough of it.

The more I do, the more natural it feels - like somehow I'm just *supposed* to be upside down in mid-air wrapped in fabric. I know it sounds absurd, but I hate putting my feet back on the ground.

And I'm a bit worried at how easy it all is. I've done enough motion arts to know that easy can often be 'not getting your fundamentals right' - and there's something that seems off when three girls are falling and getting tangled and grunting and straining and I'm... rolling up into a pose and wondering what the trouble is. Unfortunately, since I'm not falling, the instructor is spending most of the time with the other students.

He's not ignoring me; I'm getting the occasional nod, or the reminder to point my foot out instead of keeping it parallel, or to curve my back instead of arching it. But I'm afraid that either I'm doing something basic wrong, or that I'm going to get overconfident and have an incredibly rude awakening very soon.

(The instructor did, at least, manage to find a conditioning exercise that kicked my butt after I finished the first two "too easily" - I have been introduced to the core torture that is hanging leg lifts, and damnit, I will master them if it kills me....)

Ultimately, this is heaven. It's in the air and upside down and dancing and using all of my body and my strength and I want to do it every day and I never want to stop....
ladysprite: (steampunk)
After years of daydreaming and thinking it would be kinda cool and dealing with little niggling obstacles like spinal surgery, I finally went to my first aerials class today.  There's a circus arts school nearby that a friend told me about, and I found out that they had a one-shot taster class this weekend, so I decided that I'd stalled long enough and signed up.

I was a little worried - while I love classes and love learning new physical activities, I tend to sign up for stuff like this with a friend.  I didn't know anyone at this class, so there was a bit of a balancing act between excitement and nerves.

I shouldn't have worried.  Esh Circus Arts is an incredibly friendly, welcoming, enthusiastic environment.  There were 8 other people in the intro class, but the instructors managed to spend time with each of us, and make sure everyone felt like they had enough attention and support.

In the hour-and-a-half class, we got to play around with silks, hoop, and trapeze - and it was a lot more active than I had anticipated.  In spite of the fact that none of us had any experience, they taught us at least three or four different maneuvers on each apparatus - right side up, upside down, balancing, backbending.... I loved every minute of it.

In a lot of ways, it was easier than I had expected.  And I wound up liking silks more than I had anticipated - I had figured that trapeze would be my favorite, and I did like it, but silks felt more.... I don't know.  Fluid, mobile, motion-oriented.  Plus, to be completely honest, while everything required upper body strength, the silks were a little less shoulder-intense, which is a goodness while I'm still regaining strength.

At the end, I signed up for their 8-week Level One Aerials class.  The only hard part now is waiting for the class to start.... I know it won't all be actually easy, and while I felt incredibly graceful I'm fairly certain that I actually looked like a fish flopping around out of water, but still - this is going to be awesome.....

Final Exam

Mar. 24th, 2014 10:08 pm
ladysprite: (steampunk)
So today was the last day of my cake-decorating class, at least for round one. And while I'm not actually good yet, I'll admit that I'm at least measurably better than I was.

In particular, I learned this week that buttercream ribbon roses are a lot easier to make than I had anticipated. Our final assignment was to design and decorate a cake using the techniques we learned through the class, and while I'm no master.... I'm at least willing to share what I made.

hidden, for those who don't care about amateur cake.... )
ladysprite: (steampunk)
So it turns out I am not particularly talented at cake decorating. Which is to say that I rather suck at it. Not that this should come as a drastic surprise, as I lack the artistic talent of the average five-year-old, but it's rather humbling to realize.

No matter how hard I try, I can't get the top and sides of my cake to come out all smooth and flat and crisp and tidy. So I'm left with a lopsided, uneven template to begin with. And then my round dots wind up all pointy, and my lines are wobbly, and before you know it I'm coming home to present my husband with a cake that looks like the kind of fridge art you find on the houses of people with toddlers.

I'm not going to lie, it's still delicious. At least I haven't magically lost my talent as a baker. But that still leaves it the pastry equivalent of "well, she's got a great personality...."

Still, this was only the second class. And I have some leftover icing, and a week to practice before I have to try again. And next week is cupcakes, so at least I don't have to worry about the perfectly-flat-sides-and-top issue, at least for the moment.

And I'm proud of myself for the progress I've made internally, at least - I didn't come home and cry, or quit in a fit of pique, or throw the cake away, or any of the other "I'm not perfect so I might as well give up" behaviors I know I'm prone to. So that's something.

But damnit, I really do hate this segment of the learning curve.....
ladysprite: (steampunk)
Today was the first session of my two-day Beginner Motorcycle Training class, where they promise in two days to take us from 'never been on a bike before' to 'licensed drivers safe to release into the wild.' I have been looking forward to this class with a mixture of excitement and terror for most of a month, now.

The classroom part I have no serious worries about - I can memorize and recite things no problem. It's the actual riding that scares me. When I say I'm green, I'm utterly green. I've been a passenger on a bike before, but I don't know anything about how they work or how to drive one, and I've never driven a manual transmission vehicle of any sort before. And I am cautious, and I like to practice things until I'm PERFECT before I stop.

This has served me well in dance (I will just go into a room by myself and drill one move or one routine for hours until I can do it forwards, backwards, right-handed, left-handed, and in my sleep), and in surgery (I spent most of a year doing all of my hand-sewing using surgical instruments to get my technique right), and in just about every handcraft and physical skill I've ever tried. It doesn't work so well in a class with eight other riders, where you have about 15-20 minutes to practice a particular riding drill at full speed before you move on to the next thing.

I am overcautious, over-timid, and over-slow. It doesn't help that, when I'm the one driving, suddenly 15 mph feels like OH MY GOD TOO FAST and how the hell am I going to brake in that short a distance and swerve and freak and which hand is the clutch and which hand is the brake and oh yeah, foot brake too and TOO FAST SLOW DOWN NOW! When in fact I'm holding up the rest of the line.

But the teachers are patient and supportive, and continue to reassure me that I can do this; I just need to relax, loosen my arms, speed up, and have faith. And my classmates... well, most of them just don't pay much attention to each other at all, and the ones who do are pretty nice too. And by the end of the day I at least felt like I had the hang of starting and stopping and shifting gears, and had accepted that speeding up would not kill me, and would actually make some things easier.

I have one more 8-hour day, at the end of which I'll have to pass a test to show I've gotten all of this down pat, or at least down passable.

I can do this. I've brought living things into this world and taken them out of it; I've danced on stage in my underwear; I've walked 60 miles in the heart of July; I've taken a living creature, drugged it unconscious, cut open its abdomen and pulled out its organs and sewed it back together and had it walk away that afternoon in better shape than before I started. I've jumped out of a plane. I survived having a Saint Bernard eat part of my face, and went back to work three days later. I can ride a goddamn bike.

I just... you know. Wish I had a week or so to practice in private, at my own pace, before being tested on it....
ladysprite: (steampunk)
Okay. I don't usually post links or requests here, but I'm going to break from style here for a moment.

So my good friend the talented writer [ profile] metaphysick has been working on an RPG book - a new setting for Pathfinder - for a while now, and they're getting close to ready to publish. And they've just recently launched the Kickstarter for the project in question.

So y'all should go take a look at it, and maybe back it, and maybe spread the word. It's good stuff, and I'm really looking forward to seeing the finished project.

Check it out!

Arisia Was

Jan. 20th, 2013 06:31 pm
ladysprite: (steampunk)
(Yes, I know it technically still is going on. But I have to work tomorrow, so no Sunday night/Monday for me. Also, I'm pretty sure that 3 days of con is about all the con I can tolerate, so right now I'm glad to be in my nice, warm, quiet home.)

First of all, thank you thank you thank you to everyone who replied to my last post, and to everyone who took the time to say hello, keep me company, and give me hugs at the con. I had been a bit worried and uncertain going in, and I wound up having a very good time. There was one minor brush with panic on Saturday night, but I had an excellent friend to carry me through it, and other than that all was good and more than good.

This was an odd year for me; it was the first time in years that I haven't been part of either programming or staff. I decided to take this as a low-key year, and it was both liberating and unusual to be able to wander around the con and do whatever I wanted whenever I wanted. The up side of this was the freedom; the downside was the fact that Arisia is cold enough and short enough on hangout space that there really wasn't anywhere good to just sit and socialize.

That said, I did manage to find good time with friends, and I got to spend a decent amount of time dancing, both of which were just what I needed. But the true highlight of the con for me was getting to wear the costume I've been working on for most of the past month.

I'm not a very good seamstress, and even though I can sew a bit I honestly just don't like to. But I love the challenge of finding costume concepts that require minimal sewing. And I've had a lot of downtime this past month. And [ profile] metaphysick has been introducing me more and more to Star Wars. And so I thought to myself, 'Huh. I bet I could make a Twi'lek costume....'

And so I did. And I managed not to chicken out of wearing it on Saturday. And it looked kind of like this....

Pictures, hidden because my vanity should not overwhelm your friends-page... )

I've never done a serious hall costume before, so it was a fascinating experience. Apparently being painted blue turns you into a rock star (and makes you Even More Fascinating Than Usual to toddlers), and it made just walking around public spaces a major event. On the other hand, I've found that wearing an elaborate enough costume does wonders to help me overcome my phobia of having my picture taken, so the attention and camera flashes were an overall-positive thing. I'm fairly certain I'll wear the costume again next year (and, with luck, airbrushing will be much easier and faster in the future)...

Other than that... there were friends, and there was dancing, and now there is thawing and enjoying the quiet. All in all, a good weekend.
ladysprite: (Default)
It seems to me, at least so far, that rewriting a game requires a completely different skill set from writing said game in the first place.

I have a list of things to be done - some as simple as 'Add Character X to Character Y's Who You Know list' and others as general as 'Character Z just feels incomplete.' And I'm making progress. But at the same time, it's scary. There are the simultaneous feelings that, if I wrote it this way the first time I must have had a reason, and that if this was the best I could do then, how could I do better now? Even when I have ideas, starting is the hardest step. It's changing a thing instead of creating a thing, which is always harder for me.

On the other hand, it was a good game the first time, so no matter what it'll be a good game this time. We just have the chance, and the time and experience, to make it an even better game. And it does feel pretty darn good to immerse myself again in the world of the Hollywood Hawaiian Hotel and all of its wacky clientele.

In other news, signups start tonight for Intercon M! If you're wondering what to play, allow me to humbly recommend Desperadoes Under The Eaves, Saturday night - rumor has it it's a pretty darn good game - or so I've been told....
ladysprite: (DiscoTurtle)
So today was the Boston Run For Your Life, a 5K race/obstacle course filled with zombies. I've been training for this for a few months, and this morning I ran it.

Well, by "ran" I mean "slogged." And, for the record, I wound up zombie chow. But it was still pretty darn awesome.

[ profile] umbran and I went through as part of a team with two other friends, and that was definitely the wisest choice we made. Matching (incredibly loud) tie-died t-shirts made it easier to keep track of each other, and pack tactics were the only thing that let us survive as long as we did.

There was a lot less running than I had anticipated, mostly because the majority of the course was a heinous struggle through ankle-deep (or deeper), slimy, sucky mud. (By sucky, I mean suctiony. Not just lousy. Which it also was.) At one point I had to pause to help another runner who had gotten trapped when the mud sucked the sole off her sneaker. So, instead of jogging for half an hour, it was more slipping, sliding, and trudging for an hour, interspersed with brief but adrenaline-filled sprints as the zombies rolled, lurched, or ran at us.

Yep, ran. There were speedy zombies. Which is where pack tactics came in handy - as a team, we always had at least one person to peek ahead and call out when there were zombies around a corner or hiding in bushes, and another at the back to holler when what seemed like a slow lurcher decided to follow us at a dead run. More than once we thought we had made it past a pack, only to have someone shout, "RUNNERS! GO GO GO GO!"

There were fewer obstacles than I had anticipated, which was a bit of a letdown; that's a lot of what I love, and most of what they had were just mud and water challenges. That said, some of the obstacles they did have were pretty darn cool. The unlit house full of fog was creepy as hell, and the full-hill slip-and-slide into a chest-deep pond at the end was terrifying and awesome. At least, for me, with my simultaneous fear of drowning and love of adrenaline; I almost opted out of it and I'm incredibly glad I didn't. The electrified fence at the end? Not so awesome; I wound up knocked out for a second or two, and my legs didn't work for a few minutes after I got out. Not doing that again. Working with the other racers was a lot of fun, too - there was a sense of camaraderie that I didn't see in the Ruckus Race. (In particular, thanks go out to the nice lady who gave me a towel at the end, the man who apologized to me after slip-and-sliding into me in the pond and knocking me underwater, and everyone who pulled other runners out of the mud.)

We managed to actually turn it into a bit of a roleplaying game, too; I think at least one set of zombies actively decided not to chase us after, when we saw them approaching, I clung to [ profile] umbran, kissed him thoroughly, and then pleaded with him to run and save himself, and another started to lurch for me, moaning and shouting, until I unleashed a full-on horror movie scream at him that left him a bit reeling and confused long enough for me to clamber up a ladder.

Alas, I was finally taken down in the last half-mile. By then [ profile] umbran was out of flags (runners are given 3 flags; when zombies take all of them you're infected - you can finish the race, but you're registered as dead at the end), and I was down to one. We made it for quite a ways by holding hands and keeping my remaining flag on the side next to him, so none of the zombies could reach it, until we hit a knee-deep pond filled with grabbers, where we had to separate; someone grabbed my last flag as I scrambled out before I could get the momentum to run again.

And then it was over and I was soaked to the bone, freezing, infected with zombie plague, and well and truly full of awesome stories. I don't know if I'll ever run again; the electric fence, the cold, and the mud-to-obstacle ratio were a bit less than ideal. I know I'm definitely going to work it as a zombie next year, though.

Now, though, I'm warming up, waiting for my turn at the shower, and contemplating nap versus Avengers. After that? Time to start practice walks for the 3 Day. No rest for the undead....
ladysprite: (Default)
A few years ago, [ profile] umbran, [ profile] jadasc, and I wrote a kind of wacky, kind of awesome LARP called 'Desperadoes Under The Eaves.' It was based on the music of Warren Zevon, and it ran at Intercon.... I can't remember which Intercon. It went pretty well, all things considered. And then that was it.

Except it's been a little while, and we're finally thinking of running it again. Thinking about it strongly enough that I'm working on putting a bid together for Intercon M, and going back through the characters and the spreadsheets and making notes to myself about what needs to be fixed, tweaked, or rewritten, and treating myself to a steady diet of Zevon music.

And as I go through and reread and sort through hundreds of pages of material, all I can think is... we did this? We did ALL this?


I mean, it's not *that* big a deal. People who read this write bigger, better, and more games all the time; it's not a truly epic accomplishment. But that said, for someone who had never written a game before, who promised she never would, and who only did this because after five years of shopping the idea around I couldn't find anyone to do it for me.... it wasn't half bad.

I really do hope we manage to get this game to run again.
ladysprite: (momongo)
There are not enough words in the world to describe how much I love having a regularly scheduled tabletop game that I am a part of.

I love having people over on a regular basis; it makes our house feel more like a home. I love the chance to see my friends at least once every couple of weeks. I love cooking for people, and the excuse to make large or complicated recipes that it just doesn't make sense to put together for just [ profile] umbran and myself.

And I love the game itself. I love the drama and the excitement, and the way that just dealing out cards sometimes can become a moment of triumph. And I love the dorky stick-figure drawings and baroque-to-the-point-of-ridiculous plans and the way we sometimes wind up laughing hard enough to completely derail the plot for a few minutes. I love the running gags that develop, and the obscure language of references and in-jokes, and the stories that we build with the world and each other.

And, you know, sometimes after a day of typing records, turfing phone calls, and cleaning up after mistakes untrained staff make, I just love being a badass gun-toting voodoo priestess in the quasi-lawless wild west.

There are worse things in the world than refusing to be too old to play make-believe.
ladysprite: (Default)
I love roleplaying, and I love RPG's. I have since I was about 13 years old, and the Ocean County Library's Young Adult Advisory Board coaxed me into my first tabletop gaming session (Marvel Superheroes, which remains a favorite to this day). I like one-shot games and campaigns, tabletop and live action; I'll try (and enjoy) just about anything.

There's just one thing I hate and dread, though. Character creation.

I honestly don't think of myself as a very creative person, and I think that's part of the problem. I'm not good at coming up with ideas. Give me a framework and I can happily play around inside it indefinitely, but ask me to just make something up, especially out of the blue with no basic structure to build around or guidelines as to what I might want, and I am utterly, miserably, hopelessly lost. I rack my brain for anything vaguely resembling a functional concept, fail, flail around despairingly, threaten to drop out of the game, beg my husband to make up something for me, and generally stress myself into a sulking ball of nightmares and frustration.

Unfortunately (or fortunately, depending on your point of view), I also apparently have a superpower of my own. Namely, that the most absurd crap I can come up with somehow seems to catch on with other people, and refuses to go away. Invariably, at some point during the process of making up a character and a history, I will throw my arms up into the air in frustration and, fed up with the lack of ideas from myself or guidance from the outside, will just make up the most ridiculous, obnoxious, absurd concept possible. Usually, this is meant either to demonstrate to the GM that they need to give me a little more guidance to keep me from haring off into ludicrosity, or to prove that there are no good concepts available, only idiotic ones, within the space I have to work with.

And without exception, no matter how much I insist I was joking, everyone latches onto this idea, and it sticks around. In spite of me. And becomes what I wind up having to build my character around.

Which is why my last handful of characters have involved post-apocalyptic cannibal Mormon gangs, a single mother paladin of the god of Death and her dead lizard baby.... and now the FaginBot 5000 and his gang of space orphan hoodlums. (I picture him looking a bit like a cross between Bender, HedonismBot, and the Robot Devil.)

If only I could find a way to use my powers for good.....
ladysprite: (Default)
So I have woefully neglected to mention here that, in addition to working and making food look like acorns and severing my arteries and stuff like that, I have also been working with the Boston Babydolls, helping out with their new show, 'V for Vixen.'

Sadly, Oberon and I are benched as a team until he learns not to sink his fangs into my delicious creamy flesh in the middle of a performance, but the troop has a bunch of fabulous new performers, and I have been invited to use my superpower (Learn Choreography Instantly - 3 point Advantage, or Incredible rank Power Stunt, depending on your system) to help them revive some really awesome numbers that haven't been seen in some time. I've also been tapped for backup dancing on a couple of numbers.

Anyway, it's going to be a pretty darn awesome show, and y'all should come see it. Bonus "I <3 Ladysprite" points will be awarded to anyone who can figure out exactly which choreography bits in which numbers are my fault/responsibility.
ladysprite: (cooking)
I've been hammering away at the Cookbook Project for most of a year now, and while it's been fun and interesting and educational, in some ways it's kind of made it hard for me to remember that there are other aspects of cooking and baking that I love, too.

Modern cooking is cool, and, well, necessary for survival. And it's something that I enjoy doing. But I have to admit that I also share a deep love for historical cooking, particularly SCA period. (I know that's not particularly narrowing it down at all, but I do have some colonial and frontier-period cookbooks, and while they're keen, they're close enough to modern that they don't quite feed my jones for historical cooking.) When I joined the SCA my primary interests were dance and theater, and I still adore both of those things, but somewhere along the line I wound up in a kitchen, and I've reached the point where now that's the most natural place for me to be at an event.

In particular, I love the mystery and puzzle-solving of the recipe hunt. There's something indescribably fun about being told that a particular menu needs an onion dish and being able to turn to a cookbook in a foreign language, flip through my translation of the index, find two or three, translate them on the fly (I hadn't realized my Italian had gotten good enough to do that, but apparently it has), and pick out the best-looking option, then fool around with a friend trying to figure out how best to turn the suggestions and ideas there into tasty food.

It fills both my need for experimentation and... well, making stuff up as I go, I guess, too. When I'm cooking modern food, I tend to follow recipes pretty closely. I'll make simple changes - swap out real sour cream for low-fat, or basil for cilantro; I'll leave out ingredients I can't stand or add a spice or two that I think is missing, but other than that I do my best to follow the instructions. In a lot of period cooking, though, the instructions are at best vague. Some cookbooks have very precise amounts and details, but many don't, and even the ones that do then reference tools and equipment I may not have, or end up with instructions like 'cook with a long slow fire above and below until done.' The end result is that, at least the first time through a new recipe, there's a lot of guessing and tasting and asking opinions of anyone nearby as to what the best way to proceed might be. And it's a license to fly by the seat of my pants and just trust my instincts and play, instead of neatly and carefully trusting someone else to know better than I do.

There's a sense of accomplishment in opening a modern cookbook and making, say, the perfect gingerbread biscotti or chicken picatta and serving them to friends. But when I can take the recipe from gibberish to food, by myself or with friends, it's an even more amazing transformation, and the feeling of having Done Something Cool is overwhelming. I'm lucky to have fallen into such fascinating hobbies, with such good people to share them with.....
ladysprite: (momongo)
Tonight is the production of Henry V.

I should be worried. I should be jittery. I should be having pre-show anxiety, wondering if I've got my lines down just-so and if I'm going to wind up in the right place at the right time. So many of the other people involved in the show are getting nervy, and wishing they had another rehearsal or two, and I know what pre-show ramp-up is supposed to feel like, but all I feel right now is... slightly eager. Maybe a little impatient, maybe a little bit of meta-anxiety about the fact that I'm not anxious but I should be.

On the other hand, I've got it much easier than most of the other cast members. Unlike almost everybody else, I'm only playing one part (Katherine, the French princess), so I've only got one set of lines to memorize. I don't have any costume changes, unless you count putting an overdress on over my gown for the final court scene. The closest thing I have to fight choreography is remembering not to let His Majesty get too handsy with me during the wooing scene. And I'm acting opposite both wonderful actors and friends I know and trust. So my role here is fairly simple and easy.

It's interesting - dance performance has always been my first love, and my first choice for whenever I'm onstage (though even with that it's only been within the past few years that I've let myself acknowledge how much I truly love performing), but there's a completely different sort of fun to this sort of acting that I have to admit I'm learning to love, at least a little....
ladysprite: (Default)
The past couple of weeks have been fairly crazy-busy with work.

I'm not complaining - we need the money, and this is honestly an anomaly; an island of hecticness in the vast ocean of slow that has been my work schedule this year. But with working 6 days a week, and overtime almost every day, I've wound up with a lot of backed-up projects that haven't gotten done quite yet. Which means that today, I have a heck of a lot to do in the hours before I set out for socializing. I have to plant our flowers before they die in their little plastic temporary pots. I have to rehearse for a Babydolls show. I have to bake something to take to tonight's gathering.

I can do this all, no problem. But it did ultimately lead to the slightly unsettling juxtaposition of me suddenly realizing that I was dancing around our spare room to sultry jazz music in rhinestone sandals, an oversized t-shirt and muddy torn jeans as the scent of half-baked peach cobbler wafted through the house.

I think I might have too many irons in the fire....


Jan. 30th, 2009 12:08 pm
ladysprite: (tangy)
Perhaps I should have remembered that all of Katherine's lines in 'Henry V' are in French before I agreed to play the part....


I've got 5 months to learn two scenes. I can do that. The fact that I don't know a blessed word of the language means I have no bad habits to unlearn. Right?

Anyone want to coach me on my accent? I warn you, it's likely to be beastly.....
ladysprite: (Default)
It occurred to me last night, as I worked on both of the following activities, that writing a larp can be a lot like trying to untangle a bunch of skeins of yarn that your cats have decided to play in.

It sounds easy, at first. You start by finding a couple of individual strands, and you figure it'll flow from there - obviously, there are start-points and end-points, and everything in between connects between them, and it's just a matter of following logically from one to the next. Right?

So you pick one point, one end, and start tugging and pulling and it flows so smoothly at first that you can't imagine how this is going to be even a challenge, until suddenly it stops and you realize you're left with a hideous knot made up of so many doubled and twisted and snarled threads that you can't even make out the individual pieces or figure out which ones are involved and which ones are just tangentially wrapped up in it and which ones aren't even near it, but are just blocked by the snarl. And you pick, and you pick, and you realize that there is no way in hell that you can ever make sense out of it and it will never become the neat, smooth piece that you had imagined - at least not in any mortal lifetime. And you pick and you pick some more, and then you scream and throw the whole mess on the floor and walk away. Maybe, if you're lucky, an outside observer will take a look at the thing, and say, 'What about this bit over here? Have you tried putting it through there, and passing it by that?' And after a break and a cookie and a cup of tea, you'll try putting that bit through there, and it'll work, and you're off again.

And, if you're very very lucky, after mumblemany hours of beating your head against the wall of writing, or untangling, you wind up with something beautiful, that makes sense, that flows smoothly. And then you throw it out among the kittens again, or the players, for them to take it and snarl it up and tangle it up in the way that only they can - but that's the point of it, anyway.
ladysprite: (Default)
Arisia is coming up Real Soon Now.

I just got my List Of Panels that I'm on. It's ridiculous. I'm on panels at times that I've stated I won't be at the con, including the 'Morning People' panel that has been scheduled at 7am. (Cute? Maybe. Funny? I guess. Reasonable? Nuh uh.) I'm on, I think, more panels than I had listed as my maximum.

However, all of this pales in the face of the one fact that has given me the Quivering Fangirl Heebie-Jeebies. I am on a panel with Barry Longyear.

Barry Longyear. Who I met at my first-ever con. One of the few authors whose autograph I have. Whom I hold vaguely in awe. Me. On a panel with him. Nobody-significant me, on a panel with an actual author-type person, with fans and everything. I'm used to being on panels with other Arisia-attendees, most of whom I have lunch with on a monthly basis, not with pros.

Pardon me while I hyperventilate for a moment.

Yes, I know that he's a real and normal person, and that I'm probably just as qualified to discuss portrayals of science in the media. And I've met genre pros before, and at least I'm willing to bet he's less likely to get drunk and try to hire me as a dominatrix than the last such encounter I had. But.... this is a guy whose name has been significant to me since I was about 14.

Wow. It almost makes up for the 7am panel....
ladysprite: (Default)
So, some of you may have figured out from other details here that one of my many hobbies is counted cross-stitch. I've had a few finished projects that I never did anything with, due to a combination of inertia, uncertainty, and a lack of picture-hanging space at our old apartment, but now that we have a pretty house with good picture places, I decided to take out my stitchery and see if it was pretty enough to hang on our walls.

I found a decent framer in our area, and sent out my first piece. We just got it back a few days ago, and.... wow. I had no idea that anything I made could look quite this good.

cut-tagged for the picture-averse, and for those just not interested in me tooting my own horn about my stitching skills.... )


ladysprite: (Default)

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